Fertigkeits-Baum/Fertigkeiten dekodieren
Aus EnzyklopAtys
Die Skills in Ryzom sind intern durch die englischen Anfangsbuchstaben der Zweige kodiert. Die folgende Liste will Ihnen beim Verständnis und der Dekodierung dieser Codes helfen:
Beispiele
sfm2ssm = skill fight melee two handed slashing sword master
scahbem = skill craft armour heavy boots expert master
Skill tree codes
s = skill
- c = craft
- a = armour
- h = heavy
- l = light
- m = medium
- b = boots
- e = expert
- m = master
- e = expert
- g = gloves
- e = expert
- m = master
- e = expert
- h = helmet
- e = expert
- m = master
- e = expert
- p = pants
- e = expert
- m = master
- e = expert
- s = sleeves
- e = expert
- m = master
- e = expert
- v = vest
- e = excellent
- m = master
- e = excellent
- b = boots
- s = shields
- b = buckler
- e = expert
- m = master
- e = expert
- s = large shield
- e = expert
- m = master
- e = expert
- b = buckler
- j = jewels
- a = anklet
- e = expert
- m = master
- e = expert
- b = bracelet
- e = expert
- m = master
- e = expert
- d = diadem
- e = expert
- m = master
- e = expert
- e = earring
- e = expert
- m = master
- e = expert
- p = pendant
- e = expert
- m = master
- e = expert
- r = ring
- e = expert
- m = master
- e = expert
- a = anklet
- m = melee
- 1 = one handed
- a = axe
- e = expert
- m = master
- e = expert
- d = dagger
- e = expert
- m = master
- e = expert
- m = mace
- e = expert
- m = master
- e = expert
- p = spear
- e = expert
- m = master
- e = expert
- s = sword
- e = expert
- m = master
- e = expert
- t = staff
- e = expert
- m = master
- e = expert
- a = axe
- 2 = two handed
- a = axe
- e = expert
- m = master
- e = expert
- m = mace
- e = expert
- m = master
- e = expert
- p = pike
- e = expert
- m = master
- e = expert
- s = sword
- e = expert
- m = master
- e = expert
- a = axe
- c = close combat
- a = amps
- e = expert
- m = master
- e = expert
- a = amps
- 1 = one handed
- r = ranged
- 1 = one handed
- p = pistol
- e = expert
- m = master
- e = expert
- p = pistol
- 2 = two handed
- a = autolauncher
- e = expert
- m = master
- e = expert
- l = launcher
- e = expert
- m = master
- e = expert
- r = rifle
- e = expert
- m = master
- e = expert
- a = autolauncher
- 1 = one handed
- a = armour
- f = fight
- m = melee
- 1 = one handed
- b = smashing
- m = mace
- m = master
- s = staff
- m = master
- m = mace
- p = piercing
- s = spear
- m = master
- s = spear
- s = slashing
- a = axe
- m = master
- s = sword
- m = master
- a = axe
- b = smashing
- 2 = two handed
- b = smashing
- m = mace
- m = master
- m = mace
- p = piercing
- p = pike
- m = master
- p = pike
- s = slashing
- a = axe
- m = master
- s = sword
- m = master
- a = axe
- b = smashing
- c = close combat
- a = advanced
- d = dagger
- m = master
- h = hand to hand
- m = master
- d = dagger
- a = advanced
- 1 = one handed
- r = ranged
- 1 = one handed
- a = advanced
- p = pistol
- m = master
- p = pistol
- a = advanced
- 2 = two handed
- a = advanced
- a = autolauncher
- m = master
- l = launcher
- m = master
- r = rifle
- m = master
- a = autolauncher
- a = advanced
- 1 = one handed
- m = melee
- h = harvest
- f = forage
- d = desert
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- f = forest
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- j = jungle
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- l = lake
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- p = prime roots
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- d = desert
- f = forage
- m = magic
- d = defensive
- a = affliction
- a = advanced
- e = expert
- m = master
- e = expert
- h = healing
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- a = advanced
- a = affliction
- o = offensive
- a = affliction
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- e = elemental
- a = advanced
- e = expert
- m = master
- e = expert
- a = advanced
- a = affliction
- d = defensive