Die Missionen der Weisen (eine in jeder Hauptstadt) sind eigentlich eine Reihe von Missionen, die ziemlich lang sind und tolle Juwelen bringen (man verdient auch Waffen, aber weniger gut). Diese Missionen basieren auf der Lore.
Anmerkung: Man kann eine Mission abbrechen und sie später fortsetzen.
Die ersten Schritte führen dich in Gebiete mit Level 50-100, dann 150-200, und die letzten Schritte sind in Gebieten mit Level 200-250.
Die Folgen der Missionen
Man erhält:
Ideal für einen Anfänger, Nahkampf 80-120.
Eine mysteriöse Krankheit breitet sich unter den Bewohnern, Pflanzen und Tieren des Jungfernhains aus. Es wird vermutet, daß es sich um einen absichtlichen Sabotageakt handelt und der Verdacht fällt auf einen der Stämme, die im Jungfernhain leben.
Du wirst gebeten, die Wahrheit herauszufinden, und auf dem Weg dorthin erhältst Du Hilfe von einem mysteriösen Fremden, der eine geheime Botschaft hinterlässt.
> Sprich mit dem Zoraï-Weisen Cai-Ci Du im Tempel-Hallen-Bezirk von Zora, um die Mission zu beginnen. Er wird Dir sagen
Wenn Du den Auftrag annimmst, wird er dich zu den Schattenschmugglern schicken.
Lieux des sages sur BM: Girgia Cisti d'Yrkanis, Cai-Ci Du de Zora, Be'Marrell Gedden de Fairhaven et Aetheus Cegrips de Pyr.
Vers la page du wiki en anglais (de type spolier).
The Sage Missions are available from the Sage in each of the four Capital Cities (Yrkanis, Zora, Fairhaven and Pyr). Each mission is based on a story from the Lore:
These Missions are suitable for low - medium level players (Melée 80-120). They are an excellent way of exploring the Forest, Jungle, Lakelands and Desert, depending on which mission you undertake. There is nothing to stop you taking all four missions, or even doing them all at once. Each mission step is a stage in itself and you can break off to do other things before returning to do the next step. The early stages send you to level 50-100 regions, then 150-200 regions, and the final stages are in level 200-250 regions.
You will get various items of gear to help you survive in the increasingly dangerous regions, starting with 150x Q100 Experience Catalysers, then items of jewellery which give 100 boost to HP, Sap, Stamina and Focus for each piece. Later you will be given Q100 Constitution Flower x10 then items of Heavy Armour which give +150 boost to HP, but -150 Sap (again for each piece). When you complete the mission, you will be given a Master quality weapon (you are given a choice of melée or range weapon).
It is important that you pay careful attention to the instructions you are given; important clues may be missed.
Jinovitch was King of the Matis between 2504 and 2514. He is remembered as a tyrant who Killed his half-brother Yasson to get the throne, and for his campaigns against the Fyros and the Trykers. He eventually died, abandoned by his troops, killed by a Kitin patrol during the campaign in the Lagoons of Loria.
There have been rumours about his lost treasure for generations, and homins had started to believe the stories were just a myth, or if they were true that no-one would be able to find the treasure. Now you have the chance to find the treasure of mad King Jinovitch and prove the legend true.
> Talk to Girgia Cisti in the Royal Palace, Tylini Ward, Yrkanis to begin the mission. She will send you to Lini Chiohio from whom you will get your first instructions. He says
Complete dialogue: The Treasure of Jinovitch: Dialogue
A mysterious sickness is spreading among the people, plants and animals of Maiden Grove. It is thought to be a deliberate act of sabotage and suspicions fall on one of the tribes living in Maiden Grove.
You will be asked to find out the truth and along the way you will get help from a mysterious stranger who leaves a secret message.
> Talk to the Zoraï Sage Cai-Ci Du in the Temple Hall District of Zora to begin the mission. He says
If you take the mission he will send you to see the Shadow Runners in Maiden Grove.
Complete dialogue: Nature Under Threat: Dialogue
It was during the Battle of the Lagoons of Loria, between the Trykers led by Still Wyler and the Matis led by Jinovich. Prince Yrkanis, exiled by Jinovich, agreed to help the Trykers regain control of the Lagoons. No-one is sure about the role of the Daggers in the eventual victory of the Trykers, but it is said that without these powerful weapons the Trykers would have been defeated.
The Daggers were supposed to have been lost during the battle, but now you have the chance to find out what happened and perhaps find the Daggers.
> Talk to the Tryker Sage Be'Marrell Gedden in Council Chamber Square in Fairhaven. He will send you to the Barman Ba'Naer Liffan. He says
Complete dialogue: The Daggers of the Lagoons: Dialogue
A secretive organisation dedicated to finding and training the best warriors, the Revealers are thought to have disappeared. Some say they went underground. Very few know anything about them and even fewer are prepared to talk about them. The only way to find out the truth is to take their tests . . .
> Talk to Aetheus Cegrips in Karavia Square, Pyr to begin the mission. He says
If you take the mission he will send you to talk to Xan Abygrian in Pyr to get your first instructions.
Complete dialogue: The Revlealers of Heroes: Dialogue